![wolfenstein 3d .wad wolfenstein 3d .wad](https://i.ytimg.com/vi/_Pnm0q70yHc/maxresdefault.jpg)
SNES emulation with snes9x-gtkĪ while ago I wanted to play some Earthbound, and had the best results with snes9x-gtk built from source: GitHub - snes9xgit/snes9x: Snes9x - Portable Super Nintendo Entertainment System (TM) emulator 6. When building, choose a64 as the PLATFORM to target Cortex-A53: GitHub - midwan/amiberry: Optimized Amiga emulator for the Raspberry Pi and other ARM boards 5. When emulating the classic Amiga computers, I had the best results with amiberry which has JIT support for aarch64.
![wolfenstein 3d .wad wolfenstein 3d .wad](https://i.ytimg.com/vi/ctmR3RVHVsM/hqdefault.jpg)
It would be interesting to know how to build the latest version properly on Reform.
![wolfenstein 3d .wad wolfenstein 3d .wad](https://www.dsogaming.com/wp-content/uploads/2017/07/Wolfenstein-3D-feature.png)
Source: GitHub - Pyrdacor/: Ambermoon rewrite in C#Īpparently the latest binary release for aarch64 is a bit older, the Pi4 build: Release v1.1.0 NET and supports some neat features like crisp upscaling of the 3D dungeons. The classic Amiga RPG Ambermoon was remade in. For this to work I built GitHub - ptitSeb/bo圆4: Bo圆4 - Linux Userspace x86_64 Emulator with a twist, targeted at ARM64 Linux devices from source and extracted the GOG download with GitHub - Yepoleb/gogextract: Script for unpacking GOG Linux installers 3.